Rust HeatmapInfrared · players
IR live Players55,754 Servers11,716 Warm3,252 Fresh wipes · 3h168 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

My Untitled Rust Server

Offline 160.79.106.129:28015 checked 13d ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,114
rank
top 70%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:03 UTC13d ago 0 – running 0
Fri 16 Oct, 01:05 UTC13d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
401 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
338 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
46 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
150 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Untitled Rust Server?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on My Untitled Rust Server?

Its rhythm cannot yet be told: too few of My Untitled Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 13 days 1 hours ago the server made the world it is on now.

Player counts

How busy is My Untitled Rust Server?

Last seen 13 days 1 hours ago, My Untitled Rust Server is offline at the moment.

How does My Untitled Rust Server rank against other Rust servers?

Player hours over seven days put My Untitled Rust Server at #15,114, in the top 70% of ranked servers.

Settings and rules

Which map does My Untitled Rust Server run?

The game generates the procedural map on My Untitled Rust Server.

What are the rules and settings on My Untitled Rust Server?

A gather rate is not given in the name My Untitled Rust Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does My Untitled Rust Server run?

The build on My Untitled Rust Server is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is My Untitled Rust Server online, and how reliable is it?

Last seen 13 days 1 hours ago, My Untitled Rust Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 15 October 2026.

Where is My Untitled Rust Server located?

A region is not published for My Untitled Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 160.79.106.129:28015.

Tags

Which Rust Heatmap lists and filters include My Untitled Rust Server?

The Rust Heatmap lists that My Untitled Rust Server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on My Untitled Rust Server mean?

gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags My Untitled Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join My Untitled Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 160.79.106.129:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players This server has 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.