Rust HeatmapInfrared · players
IR live Players96,179 Servers11,824 Warm3,864 Fresh wipes · 3h529 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RustServer_12948

Offline 160.251.252.255:28015 checked 17d ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,682
rank
top 71%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.1 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctTue 15 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:13 UTC27d ago 1 – running 0
Tue 15 Sep, 22:59 UTC43d ago 7 halved by day 5 16.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
239 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
321 / 350
eulongtest (private perf box)
EU · groups of 14+ · monthly · 290 on average
480 / 8
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
797 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
49 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
889 / 950

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustServer_12948?

The average peak across its recent wipes is 4 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 5 when it did not hold.

What is the wipe schedule on RustServer_12948?

RustServer_12948 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 19 hours ago.

Player counts

How busy is RustServer_12948?

The last time RustServer_12948 was seen was 17 days 23 hours ago, and it is offline now.

How does RustServer_12948 rank against other Rust servers?

Player hours over seven days put RustServer_12948 at #15,682, in the top 71% of ranked servers.

Rules and settings

Which map does RustServer_12948 run?

A procedural map of size 4,999 with seed 1337, generated by the game, runs on RustServer_12948. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RustServer_12948?

A gather rate is not given in the name RustServer_12948. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does RustServer_12948 run?

Rust network protocol 2634 and build 166494 is the build RustServer_12948 runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is RustServer_12948 online, and how reliable is it?

Last seen 17 days 23 hours ago, RustServer_12948 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is RustServer_12948 located?

No region is published by RustServer_12948. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 160.251.252.255:28015 is its address.

Tags

Which Rust Heatmap lists and filters include RustServer_12948?

These Rust Heatmap lists include RustServer_12948: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on RustServer_12948 mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): Build 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags RustServer_12948 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RustServer_12948?

To join by console, open it with F1 in Rust and enter client.connect 160.251.252.255:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166494
Build Build 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.