RustServer_12948
Offline 160.251.252.255:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:13 UTC27d ago | 1° | – | running | 0 |
| Tue 15 Sep, 22:59 UTC43d ago | 7° | halved by day 5 | 16.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustServer_12948?
The average peak across its recent wipes is 4 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 5 when it did not hold.
What is the wipe schedule on RustServer_12948?
RustServer_12948 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 19 hours ago.
Player counts
How busy is RustServer_12948?
The last time RustServer_12948 was seen was 17 days 23 hours ago, and it is offline now.
How does RustServer_12948 rank against other Rust servers?
Player hours over seven days put RustServer_12948 at #15,682, in the top 71% of ranked servers.
Rules and settings
Which map does RustServer_12948 run?
A procedural map of size 4,999 with seed 1337, generated by the game, runs on RustServer_12948. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RustServer_12948?
A gather rate is not given in the name RustServer_12948. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does RustServer_12948 run?
Rust network protocol 2634 and build 166494 is the build RustServer_12948 runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is RustServer_12948 online, and how reliable is it?
Last seen 17 days 23 hours ago, RustServer_12948 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is RustServer_12948 located?
No region is published by RustServer_12948. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 160.251.252.255:28015 is its address.
Tags
Which Rust Heatmap lists and filters include RustServer_12948?
These Rust Heatmap lists include RustServer_12948: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on RustServer_12948 mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): Build 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags RustServer_12948 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join RustServer_12948?
To join by console, open it with F1 in Rust and enter client.connect 160.251.252.255:28015. Or press Launch Rust on this page, which connects you through Steam.