RustServer_26366
Offline 160.251.251.72:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:04 UTC18d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustServer_26366?
The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustServer_26366?
RustServer_26366 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 18 days 23 hours ago the server made the world it is on now.
Population
How busy is RustServer_26366?
RustServer_26366 went quiet 17 days 9 hours ago and is offline right now.
How does RustServer_26366 rank against other Rust servers?
Ranked #15,519 on seven-day player hours, RustServer_26366 is in the top 71% of all ranked servers.
Rules and settings
Which map does RustServer_26366 run?
RustServer_26366 runs a procedural map of size 3,750 with seed 1173896606, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RustServer_26366?
A gather rate is not given in the name RustServer_26366. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does RustServer_26366 run?
Rust network protocol 2634 and build 167584 is the build RustServer_26366 runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustServer_26366 online, and how reliable is it?
Offline at the moment: RustServer_26366 was last seen 17 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 4 October 2026.
Where is RustServer_26366 located?
A region is not published for RustServer_26366. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 160.251.251.72:28015.
Tags
Which Rust Heatmap lists and filters include RustServer_26366?
The Rust Heatmap lists that RustServer_26366 fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_26366 mean?
These are the tags RustServer_26366 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): The game build here is 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustServer_26366?
To join by console, open it with F1 in Rust and enter client.connect 160.251.251.72:28015. Or press Launch Rust on this page, which connects you through Steam.