RustServer_29431
Offline 160.251.251.234:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:23 UTC25d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustServer_29431?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on RustServer_29431?
The record of RustServer_29431's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 10 hours ago.
Population
How busy is RustServer_29431?
The last time RustServer_29431 was seen was 12 days 23 hours ago, and it is offline now.
How does RustServer_29431 rank against other Rust servers?
Player hours over seven days put RustServer_29431 at #15,102, in the top 70% of ranked servers.
Rules and settings
Which map does RustServer_29431 run?
RustServer_29431 runs a procedural map of size 3,000 with seed 12722, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RustServer_29431?
A gather rate is not given in the name RustServer_29431. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does RustServer_29431 run?
Rust network protocol 2634 and build 166652 on Linux is what RustServer_29431 runs. Steam updates your game for you, and the protocol has to match for you to join.
Is RustServer_29431 online, and how reliable is it?
Offline at the moment: RustServer_29431 was last seen 12 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 16 September 2026.
Where is RustServer_29431 located?
A region is not published for RustServer_29431. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 160.251.251.234:28015.
Lists and filters
Which Rust Heatmap lists and filters include RustServer_29431?
Best Rust community servers are the Rust Heatmap lists that RustServer_29431 fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on RustServer_29431 mean?
The game's server browser reads the tags RustServer_29431 publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustServer_29431?
To join by console, open it with F1 in Rust and enter client.connect 160.251.251.234:28015. Or press Launch Rust on this page, which connects you through Steam.