[JP]Null-Server Test
Online EA 160.251.210.11:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 41% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW28d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [JP]Null-Server Test?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [JP]Null-Server Test?
A single monthly wipe, the force wipe, is all [JP]Null-Server Test runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 28 days 4 hours ago. The tags list one wipe a month.
Population
How busy is [JP]Null-Server Test?
[JP]Null-Server Test currently has 0 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
How does [JP]Null-Server Test rank against other Rust servers?
Top 41% of ranked servers and #423 in Asia: that is [JP]Null-Server Test at #9,136 for player hours over seven days.
Map and rules
Which map does [JP]Null-Server Test run?
The map on [JP]Null-Server Test is procedural, size 4,096 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on [JP]Null-Server Test?
The name [JP]Null-Server Test does not specify a gather rate. The group limit is 50 players. pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does [JP]Null-Server Test run?
The build on [JP]Null-Server Test is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [JP]Null-Server Test online, and how reliable is it?
Online now: [JP]Null-Server Test. The uptime it reports puts the last restart at about 4 days 23 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is [JP]Null-Server Test located?
With its EA tag, [JP]Null-Server Test lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 160.251.210.11:28015.
Does [JP]Null-Server Test run smoothly?
The last 48 hours brought an average of 52 server fps and a floor of 31. The world held as many as 98,303 entities, buildings and deployables included. Memory use reached 4,707 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [JP]Null-Server Test?
The Rust Heatmap lists that [JP]Null-Server Test fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on [JP]Null-Server Test mean?
The game's server browser reads the tags [JP]Null-Server Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts50 (Group limit): Teams cap at 50; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): East Asia is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [JP]Null-Server Test?
To join by console, open it with F1 in Rust and enter client.connect 160.251.210.11:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/null-server.