RustServer_20607
Online 160.251.209.182:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:26 UTC9d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustServer_20607?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on RustServer_20607?
The record of RustServer_20607's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 9 days 23 hours ago.
Population
How busy is RustServer_20607?
Of 50 slots on RustServer_20607, 0 are in use right now. The average across the last seven days is 0 players.
How does RustServer_20607 rank against other Rust servers?
The top 69% of ranked servers includes RustServer_20607, at #15,327 for player hours over the last seven days.
Rules and settings
Which map does RustServer_20607 run?
RustServer_20607 runs a procedural map of size 3,000 with seed 28026, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RustServer_20607?
The name RustServer_20607 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does RustServer_20607 run?
The build on RustServer_20607 is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustServer_20607 online, and how reliable is it?
Right now RustServer_20607 shows as online. The uptime it reports puts the last restart at about 5 days 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is RustServer_20607 located?
A region is not published for RustServer_20607. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 160.251.209.182:28015.
Does RustServer_20607 run smoothly?
Average server fps over the last 48 hours was 128; it never dropped below 104. The world held as many as 46,931 entities, buildings and deployables included. At its peak it held 2,472 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include RustServer_20607?
The Rust Heatmap lists that RustServer_20607 fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_20607 mean?
The game's server browser reads the tags RustServer_20607 publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustServer_20607?
Press F1 in Rust to open the console, then enter client.connect 160.251.209.182:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.