KimagureJP
Online EA 160.251.205.9:28015 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 14% of all ranked servers, top 51% in EA, and #198 of the quad servers (top 24%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
a steady gapNext wipe Thursday 29 October, 23:59 UTC, in 14h. Every 6 days 20 hours · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 04:19 UTC6d ago | 7° | – | running | 0 |
| Fri 16 Oct, 21:10 UTC12d ago | 8° | halved by day 4 | 6.3 days | 1 |
| Sat 10 Oct, 01:29 UTC19d ago | 8° | halved by day 5 | 6.8 days | 0 |
| Fri 2 Oct, 20:30 UTC26d ago | 6° | halved by day 3 | 7.2 days | 0 |
| Thu 24 Sep, 22:47 UTC34d ago | 11° | halved by day 4 | 7.9 days | 0 |
| Fri 18 Sep, 04:26 UTC41d ago | 10° | held half | 6.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on KimagureJP?
At their busiest, its recent wipes averaged 8 players. The crowd on the latest wipe reached its peak 8 hours in. Half the peak was held until the next wipe in 20% of its recent wipes. By day 4 it was below half in the wipes that did not hold.
What is the wipe schedule on KimagureJP?
The recent gap between wipes on KimagureJP is about 6.8 days. Due on Thursday 29 October at 23:59 UTC: the next wipe. The world in play now was made 6 days 4 hours ago. The tags list a weekly wipe.
Population
How busy is KimagureJP?
KimagureJP currently has 0 of its 30 slots filled. Averaged over the past week: 1 players, peaking at 7. Look at 09:00 UTC for the last 48 hours: that hour averaged 3 players.
How does KimagureJP rank against other Rust servers?
Seven-day player hours place KimagureJP at #3,143, in the top 14% of ranked servers; within Asia it is #285. The quad group puts it at #198.
Map and rules
Which map does KimagureJP run?
KimagureJP runs a procedural map of size 3,500 with seed 1862081922, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on KimagureJP?
No gather rate appears in the name KimagureJP. 4 players is the maximum group size (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does KimagureJP run?
Rust network protocol 2635 and build 168909 on Linux is what KimagureJP runs. To join, your game must match the protocol; Steam handles the update.
Is KimagureJP online, and how reliable is it?
Right now KimagureJP shows as online. The uptime it reports puts the last restart at about 5 days 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is KimagureJP located?
In Asia, KimagureJP lists itself with the EA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 160.251.205.9:28015 is its address.
Does KimagureJP run smoothly?
It averaged 45 server fps over the last 48 hours, with a low of 24. Entities peaked at 73,459, counting buildings, deployables and all the rest of the world. The highest memory use was 3,315 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include KimagureJP?
The Rust Heatmap lists that KimagureJP fits are: Best Rust community servers. Filtering the list by Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Weekly ^w; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week brings it up.
What do the server tags on KimagureJP mean?
The game's server browser reads the tags KimagureJP publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp30 (Max players): The slot count is 30; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; EA (East Asia): The server browser lists it under East Asia. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join KimagureJP?
To join by console, open it with F1 in Rust and enter client.connect 160.251.205.9:28015. Or press Launch Rust on this page, which connects you through Steam.