RustServer_10205
Offline 160.251.197.66:28015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 05:27 UTC10d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustServer_10205?
The average peak across its recent wipes is 2 players. 30 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RustServer_10205?
Its rhythm cannot yet be told: too few of RustServer_10205's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 10 days 10 hours ago.
Player counts
How busy is RustServer_10205?
RustServer_10205 went quiet 7 days 17 hours ago and is offline right now.
How does RustServer_10205 rank against other Rust servers?
Ranked #15,339 on seven-day player hours, RustServer_10205 is in the top 69% of all ranked servers.
Settings and rules
Which map does RustServer_10205 run?
A procedural map of size 3,000 with seed 21987, generated by the game, runs on RustServer_10205. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RustServer_10205?
The name RustServer_10205 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RustServer_10205 run?
The build on RustServer_10205 is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is RustServer_10205 online, and how reliable is it?
Last seen 7 days 17 hours ago, RustServer_10205 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is RustServer_10205 located?
Nothing about a region comes from RustServer_10205. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 160.251.197.66:28015.
Lists and filters
Which Rust Heatmap lists and filters include RustServer_10205?
The Rust Heatmap lists that RustServer_10205 fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_10205 mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags RustServer_10205 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustServer_10205?
Press F1 in Rust to open the console, then enter client.connect 160.251.197.66:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.