VRC Rust
Online 160.251.182.164:28015 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 12% of all ranked servers, and #119 of the solo servers (top 53%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 06:01 UTC5d ago | 8° | – | running | 1 |
| Sat 24 Oct, 00:00 UTC5d ago | 8°+1 queue | – | 0.3 days | 0 |
| Fri 16 Oct, 12:02 UTC13d ago | 8° | held half | 7.5 days | 0 |
| Fri 16 Oct, 02:39 UTC13d ago | 8° | – | 0.4 days | 0 |
| Thu 15 Oct, 02:01 UTC14d ago | 8° | – | 1 days | 0 |
| Tue 6 Oct, 16:12 UTC23d ago | 1° | halved by day 1 | 8.4 days | 0 |
| Mon 5 Oct, 14:06 UTC24d ago | 1° | – | 1.1 days | 0 |
| Mon 5 Oct, 01:42 UTC24d ago | 1° | – | 0.5 days | 0 |
| Fri 2 Oct, 20:46 UTC26d ago | 1° | halved by day 1 | 2.2 days | 0 |
| Fri 2 Oct, 10:51 UTC27d ago | 2° | – | 0.4 days | 0 |
| Wed 30 Sep, 23:39 UTC28d ago | 2° | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on VRC Rust?
The average peak across its recent wipes is 8 players. 1 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on VRC Rust?
Wipes come at irregular times on VRC Rust, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 5 days 14 hours ago.
Population
How busy is VRC Rust?
VRC Rust currently has 0 of its 100 slots filled. The average across the last seven days is 2 players; the peak reached 10. Its busiest point in the last 48 hours was 04:00 UTC, averaging 3 players.
How does VRC Rust rank against other Rust servers?
The top 12% of ranked servers includes VRC Rust, at #2,581 for player hours over the last seven days. The solo group puts it at #119.
Settings and rules
What are the rules and settings on VRC Rust?
No gather rate appears in the name VRC Rust. No teams are allowed; it is solo only. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does VRC Rust run?
The build on VRC Rust is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is VRC Rust online, and how reliable is it?
The server is up at the moment: VRC Rust is online. It was up 125 of 168 hours across the last 7 full days, or 74% of the time. The first record of it on Rust Heatmap is 30 September 2026.
Where is VRC Rust located?
No region is published by VRC Rust. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 160.251.182.164:28015.
Lists and filters
Which Rust Heatmap lists and filters include VRC Rust?
Solo Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that VRC Rust fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last week.
What do the server tags on VRC Rust mean?
The game's server browser reads the tags VRC Rust publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts1 (Group limit): A team holds no more than 1; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join VRC Rust?
Press F1 in Rust to open the console, then enter client.connect 160.251.182.164:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.