RustServer_10386
Offline 160.251.141.25:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 23:53 UTC36d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustServer_10386?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on RustServer_10386?
RustServer_10386 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 36 days 14 hours ago the server made the world it is on now.
Player counts
How busy is RustServer_10386?
RustServer_10386 went quiet 27 days 4 hours ago and is offline right now.
How does RustServer_10386 rank against other Rust servers?
Player hours over seven days put RustServer_10386 at #15,899, in the top 70% of ranked servers.
Map and rules
Which map does RustServer_10386 run?
The map on RustServer_10386 is procedural, size 3,600 with seed 14171, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RustServer_10386?
A gather rate is not given in the name RustServer_10386. 8 players is the default group size, and that is the limit here. The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RustServer_10386 run?
The build on RustServer_10386 is Rust network protocol 2633 and build 163794, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustServer_10386 online, and how reliable is it?
Last seen 27 days 4 hours ago, RustServer_10386 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is RustServer_10386 located?
No region is published by RustServer_10386. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 160.251.141.25:28015.
Lists and filters
Which Rust Heatmap lists and filters include RustServer_10386?
Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that RustServer_10386 fits. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_10386 mean?
The game's server browser reads the tags RustServer_10386 publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join RustServer_10386?
Press F1 in Rust to open the console, then enter client.connect 160.251.141.25:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.