Rust HeatmapInfrared · players
IR live Players54,841 Servers11,709 Warm3,244 Fresh wipes · 3h155 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

Rust Streamline Test Server

Online 160.202.165.14:28015 checked 6m ago

Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 11:00flare: a wipe in that hourThu 08:00
0
7-day average
peak –
#15,338
rank
top 69%
261d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6m ago

Li2Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

01020304011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
393 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
339 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
47 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
157 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rust Streamline Test Server?

Its rhythm cannot yet be told: too few of Rust Streamline Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 261 days 4 hours ago.

Player counts

How busy is Rust Streamline Test Server?

The current population of Rust Streamline Test Server is 0, against 200 slots. Averaged over the past week: 0 players.

How does Rust Streamline Test Server rank against other Rust servers?

Ranked #15,338 on seven-day player hours, Rust Streamline Test Server is in the top 69% of all ranked servers.

Rules and settings

Which map does Rust Streamline Test Server run?

Rust Streamline Test Server runs a procedural map of size 3,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Rust Streamline Test Server?

No gather rate appears in the name Rust Streamline Test Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Rust Streamline Test Server run?

Rust network protocol 2621 and build 142893 on Windows is what Rust Streamline Test Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust Streamline Test Server online, and how reliable is it?

Right now Rust Streamline Test Server shows as online. The uptime it reports puts the last restart at about 3 days 10 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Rust Streamline Test Server located?

Region code ca1, with no region published by Rust Streamline Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 160.202.165.14:28015.

Does Rust Streamline Test Server run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 30. The world held as many as 114,099 entities, buildings and deployables included. Memory use reached 2,904 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Rust Streamline Test Server?

Best Rust community servers are the Rust Heatmap lists that Rust Streamline Test Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Rust Streamline Test Server mean?

gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default applies: 8 per team at most; v2621 (Protocol): To join, run the same version: game protocol 2621; cs142893 (Build): Build 142893; ptrak (Networking): Standard game networking here, which is RakNet; $rca1 (Region code): This one carries the region code ca1 are the tags Rust Streamline Test Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rust Streamline Test Server?

Enter client.connect 160.202.165.14:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp200,ptrak,$rca1,v2621,gmvanilla,cs142893,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players Slot count: 200.
ts8
Group limit The game default applies: 8 per team at most.
v2621
Protocol To join, run the same version: game protocol 2621.
cs142893
Build Build 142893.
ptrak
Networking Standard game networking here, which is RakNet.
$rca1
Region code This one carries the region code ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.