Rust HeatmapInfrared · players
IR live Players98,350 Servers11,893 Warm3,934 Fresh wipes · 3h402 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

nomarust Sat | JP | Vanilla | Weekly

Online EA 160.16.60.191:28015 checked 12m ago

quad weekly wipes vanillaoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Tue 18:00flare: a wipe in that hourThu 15:00
2
7-day average
peak 6
#2,487
rank
top 11% · #234 in EA
5d ago
last wipe
weekly schedule
1d 6h
next wipe
Sat 31 Oct, 00:07 UTC
UTC checked 12m ago

Li2Players

AveragePeak
0246818:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 44% in EA, and #149 of the quad servers (top 18%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 00:07 UTC, in 1d 6h. Every Saturday at 00:07 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

1d 6h
Sat 31 Oct, 00:07 UTC
7d 1h
Thu 5 Nov, 19:00 UTC
FW
8d 6h
Sat 7 Nov, 00:07 UTC
15d 6h
Sat 14 Nov, 00:07 UTC
22d 6h
Sat 21 Nov, 00:07 UTC
29d 6h
Sat 28 Nov, 00:07 UTC
35d 1h
Thu 3 Dec, 19:00 UTC
FW
36d 6h
Sat 5 Dec, 00:07 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSat 10 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:07 UTC5d ago 6 – running 2
Sat 17 Oct, 00:06 UTC12d ago 7 halved by day 4 7 days 0
Sat 10 Oct, 00:06 UTC19d ago 10 halved by day 5 7 days 0
Sat 3 Oct, 00:07 UTC26d ago 13 halved by day 2 7 days 0
Sat 26 Sep, 00:07 UTC33d ago 12 halved by day 4 7 days 0
Sat 19 Sep, 00:06 UTC40d ago 32 halved by day 4 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours
EA · quad · weekly · 41 on average
0 / 165
『小宇宙』10.29号/18:00新开/四人服/萌新服
EA · quad · weekly · 26 on average
91 / 200
『次空间』10.29号/新开/四人服/萌新服
EA · quad · weekly · 19 on average
0 / 200
小虎鲸10.25号|14点新档|四人游玩
EA · quad · weekly · 11 on average
0 / 200
0 / 165
4 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on nomarust Sat | JP | Vanilla | Weekly?

At their busiest, its recent wipes averaged 8 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 4 it was below half in the wipes that did not hold.

What is the wipe schedule on nomarust Sat | JP | Vanilla | Weekly?

The wipe rhythm on nomarust Sat | JP | Vanilla | Weekly is every Saturday at 00:07 UTC. Due on Saturday 31 October at 00:07 UTC: the next wipe. The world in play now was made 5 days 17 hours ago. A weekly wipe is declared in its tags.

Population

How busy is nomarust Sat | JP | Vanilla | Weekly?

Of 100 slots on nomarust Sat | JP | Vanilla | Weekly, 1 are in use right now. A seven-day average of 2 players, with a peak of 6. Its busiest point in the last 48 hours was 11:00 UTC, averaging 5 players.

How does nomarust Sat | JP | Vanilla | Weekly rank against other Rust servers?

Top 11% of ranked servers and #234 in Asia: that is nomarust Sat | JP | Vanilla | Weekly at #2,487 for player hours over seven days. The quad group puts it at #149.

Map and rules

Which map does nomarust Sat | JP | Vanilla | Weekly run?

The map on nomarust Sat | JP | Vanilla | Weekly is procedural, size 4,000 with seed 1792800130, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on nomarust Sat | JP | Vanilla | Weekly?

The name nomarust Sat | JP | Vanilla | Weekly does not specify a gather rate. A group can have at most 4 players (quad). survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Oxide plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does nomarust Sat | JP | Vanilla | Weekly run?

Rust network protocol 2635 and build 168909 is the build nomarust Sat | JP | Vanilla | Weekly runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is nomarust Sat | JP | Vanilla | Weekly online, and how reliable is it?

Right now nomarust Sat | JP | Vanilla | Weekly shows as online. About 15 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is nomarust Sat | JP | Vanilla | Weekly located?

The EA tag is how nomarust Sat | JP | Vanilla | Weekly lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 160.16.60.191:28015.

Does nomarust Sat | JP | Vanilla | Weekly run smoothly?

The last 48 hours brought an average of 95 server fps and a floor of 79. The world held as many as 103,170 entities, buildings and deployables included. At its peak it held 2,862 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include nomarust Sat | JP | Vanilla | Weekly?

The Rust Heatmap lists that nomarust Sat | JP | Vanilla | Weekly fits are: Best Rust community servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on nomarust Sat | JP | Vanilla | Weekly mean?

These are the tags nomarust Sat | JP | Vanilla | Weekly publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): East Asia is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join nomarust Sat | JP | Vanilla | Weekly?

To join by console, open it with F1 in Rust and enter client.connect 160.16.60.191:28015. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/nAyqFErqV4 is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts4,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts4
Group limit A team holds no more than 4.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EA
East Asia East Asia is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.