sneedland.shinonomelabs.net
Offline 159.26.118.9:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 10:12 UTC11d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on sneedland.shinonomelabs.net?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on sneedland.shinonomelabs.net?
Its rhythm cannot yet be told: too few of sneedland.shinonomelabs.net's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 11 days 13 hours ago.
Player counts
How busy is sneedland.shinonomelabs.net?
The last time sneedland.shinonomelabs.net was seen was 11 days 1 hours ago, and it is offline now.
How does sneedland.shinonomelabs.net rank against other Rust servers?
Player hours over seven days put sneedland.shinonomelabs.net at #13,017, in the top 59% of ranked servers.
Rules and settings
Which map does sneedland.shinonomelabs.net run?
sneedland.shinonomelabs.net runs a procedural map, which the game generates.
What are the rules and settings on sneedland.shinonomelabs.net?
A gather rate is not given in the name sneedland.shinonomelabs.net. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does sneedland.shinonomelabs.net run?
Rust network protocol 2634 and build 167781 is the build sneedland.shinonomelabs.net runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is sneedland.shinonomelabs.net online, and how reliable is it?
sneedland.shinonomelabs.net is down just now; the last sighting was 11 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 16 October 2026.
Where is sneedland.shinonomelabs.net located?
A region is not published for sneedland.shinonomelabs.net. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 159.26.118.9:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include sneedland.shinonomelabs.net?
The Rust Heatmap lists that sneedland.shinonomelabs.net fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on sneedland.shinonomelabs.net mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags sneedland.shinonomelabs.net publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join sneedland.shinonomelabs.net?
Press F1 in Rust to open the console, then enter client.connect 159.26.118.9:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.