Rust HeatmapInfrared · players
IR live Players72,000 Servers11,814 Warm3,646 Fresh wipes · 3h206 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

SAC smoke test

Offline 159.250.33.110:28030 checked 41d ago

Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,413
rank
no region published
41d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 41d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
507 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
422 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
63 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
67 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
55 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
169 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on SAC smoke test?

Its rhythm cannot yet be told: too few of SAC smoke test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 41 days 13 hours ago.

Player counts

How busy is SAC smoke test?

The last time SAC smoke test was seen was 41 days 13 hours ago, and it is offline now.

How does SAC smoke test rank against other Rust servers?

Player hours over seven days put SAC smoke test at #15,413, in the top – of ranked servers.

Settings and rules

Which map does SAC smoke test run?

SAC smoke test runs a procedural map, which the game generates.

What are the rules and settings on SAC smoke test?

A gather rate is not given in the name SAC smoke test. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does SAC smoke test run?

Rust network protocol 2623 and build 147942 is the build SAC smoke test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is SAC smoke test online, and how reliable is it?

SAC smoke test is down just now; the last sighting was 41 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 17 September 2026.

Where is SAC smoke test located?

Region code us4, with no region published by SAC smoke test. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 159.250.33.110:28030.

Lists and filters

Which Rust Heatmap lists and filters include SAC smoke test?

These Rust Heatmap lists include SAC smoke test: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on SAC smoke test mean?

These are the tags SAC smoke test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2623 (Protocol): The server runs game protocol 2623, so your game has to match it; cs147942 (Build): The game build here is 147942; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus4 (Region code): Region code: us4. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join SAC smoke test?

Press F1 in Rust to open the console, then enter client.connect 159.250.33.110:28030. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$rus4,v2623,gmrust,cs147942,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players This server has 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2623
Protocol The server runs game protocol 2623, so your game has to match it.
cs147942
Build The game build here is 147942.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus4
Region code Region code: us4.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.