Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h18 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–15° · slots

nameserver

Offline 159.224.231.53:28015 checked 6h ago

Sp1 · players now 1/ 15
7% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 22:00flare: a wipe in that hourWed 12:00
0
7-day average
peak 1
#10,170
rank
top 46%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 6h ago

Li2Players

AveragePeak
00.250.50.75122:0023:0001:0009:0011:0012:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 39 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:25 UTC2d ago 0 – running 1
Wed 21 Oct, 02:22 UTC7d ago 1 held half 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on nameserver?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 39 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on nameserver?

The record of nameserver's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 12 hours ago the server made the world it is on now.

Population

How busy is nameserver?

Last seen 6 hours ago, nameserver is offline at the moment. The average across the last seven days is 0 players; the peak reached 1. Look at 12:00 UTC for the last 48 hours: that hour averaged 1 players.

How does nameserver rank against other Rust servers?

Ranked #10,170 on seven-day player hours, nameserver is in the top 46% of all ranked servers.

Rules and settings

Which map does nameserver run?

nameserver runs a procedural map, which the game generates.

What are the rules and settings on nameserver?

No gather rate appears in the name nameserver. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does nameserver run?

Rust network protocol 2635 and build 168909 is the build nameserver runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is nameserver online, and how reliable is it?

nameserver is down just now; the last sighting was 6 hours ago. 26 of 168 hours up over the last 7 full days, which is 15%. It first appears in Rust Heatmap records on 18 October 2026.

Where is nameserver located?

A region is not published for nameserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 159.224.231.53:28015.

Tags

Which Rust Heatmap lists and filters include nameserver?

The Rust Heatmap lists that nameserver fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on nameserver mean?

gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags nameserver publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join nameserver?

To join by console, open it with F1 in Rust and enter client.connect 159.224.231.53:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp15
Max players Slot count: 15.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.