Test
Offline 159.224.181.98:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test?
Its rhythm cannot yet be told: too few of Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 29 days 22 hours ago.
Player counts
How busy is Test?
Test went quiet 29 days 20 hours ago and is offline right now.
How does Test rank against other Rust servers?
The top 61% of ranked servers includes Test, at #14,547 for player hours over the last seven days.
Map and rules
Which map does Test run?
Test runs a procedural map, which the game generates.
What are the rules and settings on Test?
The name Test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Test run?
Rust network protocol 2634 and build 166142 on Windows is what Test runs. To join, your game must match the protocol; Steam handles the update.
Is Test online, and how reliable is it?
Last seen 29 days 20 hours ago, Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 29 September 2026.
Where is Test located?
Nothing about a region comes from Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 159.224.181.98:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test?
These Rust Heatmap lists include Test: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Test mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166142 (Build): This build is 166142; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Test?
Enter client.connect 159.224.181.98:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.