DDCProbe
Offline 159.2.161.202:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on DDCProbe?
Its rhythm cannot yet be told: too few of DDCProbe's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 3 days 20 hours ago.
Player counts
How busy is DDCProbe?
DDCProbe went quiet 3 days 20 hours ago and is offline right now. The average across the last seven days is 0 players.
How does DDCProbe rank against other Rust servers?
Player hours over seven days put DDCProbe at #15,369, in the top 70% of ranked servers.
Rules and settings
Which map does DDCProbe run?
A procedural map, generated by the game, runs on DDCProbe.
What are the rules and settings on DDCProbe?
No gather rate appears in the name DDCProbe. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does DDCProbe run?
Rust network protocol 2635 and build 168909 on Windows is what DDCProbe runs. Steam updates your game for you, and the protocol has to match for you to join.
Is DDCProbe online, and how reliable is it?
Last seen 3 days 20 hours ago, DDCProbe is offline right now. 0 of 72 hours up over the last 3 full days, which is 0%. Rust Heatmap has had it on record since 23 October 2026.
Where is DDCProbe located?
A region is not published for DDCProbe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 159.2.161.202:28015.
Tags
Which Rust Heatmap lists and filters include DDCProbe?
Best Rust community servers are the Rust Heatmap lists that DDCProbe fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on DDCProbe mean?
These are the tags DDCProbe publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join DDCProbe?
Enter client.connect 159.2.161.202:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.