<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |
Online 159.196.59.137:28315 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:31 UTC FW28d ago | 6° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Its recent wipes drew an average peak of 6 players. The crowd on the latest wipe reached its peak 14 hours in.
What is the wipe schedule on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Once a month, with the force wipe, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 28 days ago.
Player counts
How busy is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Of 25 slots on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 01:00 UTC, averaging 2 players.
How does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | rank against other Rust servers?
The top 23% of ranked servers includes <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, at #5,053 for player hours over the last seven days.
Settings and rules
Which map does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run?
A procedural map of size 4,250 with seed 969105723, generated by the game, runs on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |'s name indicates a gather rate of 2x. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run?
Rust network protocol 2635 and build 168909 is the build <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | online, and how reliable is it?
Right now <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | shows as online. About 23 hours ago is when it last restarted, by its own uptime figure. 149 of 168 hours up over the last 7 full days, which is 89%. It first appears in Rust Heatmap records on 13 September 2026.
Where is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | located?
Nothing about a region comes from <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 159.196.59.137:28315.
Does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run smoothly?
It averaged 38 server fps over the last 48 hours, with a low of 29. The world held as many as 130,442 entities, buildings and deployables included. At its peak it held 4,390 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
2x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | mean?
The game's server browser reads the tags <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | publishes: gmrust (Game mode): Rust survival, standard rules; mp25 (Max players): The slot count is 25; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Press F1 in Rust to open the console, then enter client.connect 159.196.59.137:28315. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.