<mag> Rust | PVP | Adelaide |
Online OC 159.196.59.137:28015 checked 33m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 25% of all ranked servers, top 60% in OC. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 12 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:08 UTC FW28d ago | 6° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on <mag> Rust | PVP | Adelaide |?
At their busiest, its recent wipes averaged 6 players. 12 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on <mag> Rust | PVP | Adelaide |?
The only wipe on <mag> Rust | PVP | Adelaide | is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 28 days 3 hours ago. The tags list one wipe a month.
Player counts
How busy is <mag> Rust | PVP | Adelaide |?
The current population of <mag> Rust | PVP | Adelaide | is 1, against 25 slots. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.
How does <mag> Rust | PVP | Adelaide | rank against other Rust servers?
Top 25% of ranked servers and #129 in Oceania: that is <mag> Rust | PVP | Adelaide | at #5,622 for player hours over seven days.
Settings and rules
Which map does <mag> Rust | PVP | Adelaide | run?
<mag> Rust | PVP | Adelaide | runs a procedural map of size 4,250 with seed 969105723, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on <mag> Rust | PVP | Adelaide |?
No gather rate appears in the name <mag> Rust | PVP | Adelaide |. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Rust's premium status is required to join. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does <mag> Rust | PVP | Adelaide | run?
Rust network protocol 2635 and build 168909 on Windows is what <mag> Rust | PVP | Adelaide | runs. Steam updates your game for you, and the protocol has to match for you to join.
Is <mag> Rust | PVP | Adelaide | online, and how reliable is it?
The server is up at the moment: <mag> Rust | PVP | Adelaide | is online. The uptime it reports puts the last restart at about 1 hours ago. 149 of 168 hours up over the last 7 full days, which is 89%. The first record of it on Rust Heatmap is 13 September 2026.
Where is <mag> Rust | PVP | Adelaide | located?
The OC tag is how <mag> Rust | PVP | Adelaide | lists itself in Oceania. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 159.196.59.137:28015 is its address.
Does <mag> Rust | PVP | Adelaide | run smoothly?
The last 48 hours brought an average of 52 server fps and a floor of 32. The world held as many as 108,427 entities, buildings and deployables included. The highest memory use was 3,347 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include <mag> Rust | PVP | Adelaide |?
Best Rust community servers, Oceania Rust servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that <mag> Rust | PVP | Adelaide | fits. You will find it under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on <mag> Rust | PVP | Adelaide | mean?
These are the tags <mag> Rust | PVP | Adelaide | publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp25 (Max players): This server has 25 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^q (Premium): Rust's premium status is required to join; OC (Oceania): In the server browser it sits under Oceania. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join <mag> Rust | PVP | Adelaide |?
Enter client.connect 159.196.59.137:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Rust's premium status is required to join.