[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked
Online 159.196.30.227:20030 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 13:10 UTC, in 2d 9h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 13:10 UTC11d ago | 2° | – | running | 0 |
| Thu 1 Oct, 20:51 UTC FW27d ago | 2° | held half | 15.7 days | 0 |
| Fri 18 Sep, 08:37 UTC40d ago | 4° | halved by day 4 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
The average peak across its recent wipes is 3 players. 2 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 4 when it did not hold.
What is the wipe schedule on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
Its tag guides the prediction because [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's wipe record is too thin to confirm the schedule. Due on Saturday 31 October at 13:10 UTC: the next wipe. 11 days 13 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.
Player counts
How busy is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
The current population of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is 0, against 100 slots. Averaged over the past week: 1 players, peaking at 6. Its busiest point in the last 48 hours was 08:00 UTC, averaging 2 players.
How does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked rank against other Rust servers?
The top 19% of ranked servers includes [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, at #4,247 for player hours over the last seven days.
Rules and settings
Which map does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run?
[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked runs a procedural map of size 3,500 with seed 901796074, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's name indicates a gather rate of 1000x. 8 players is the default group size, and that is the limit here. The server runs pve, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run?
Rust network protocol 2635 and build 168909 is the build [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked online, and how reliable is it?
Online now: [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. The uptime it reports puts the last restart at about 18 hours ago. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked located?
No region tag comes from [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, but its name points to Oceania. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 159.196.30.227:20030.
Does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run smoothly?
Average server fps over the last 48 hours was 26; it never dropped below 10. Entities peaked at 77,753, counting buildings, deployables and all the rest of the world. The highest memory use was 2,866 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
The Rust Heatmap lists that [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked fits are: Rust servers above 10x, Oceania Rust servers, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
What do the server tags on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
Enter client.connect 159.196.30.227:20030 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://www.tearbeargaming.com.