RustRearm Private Capture
Offline 159.195.197.231:28815 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:28 UTC7d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustRearm Private Capture?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on RustRearm Private Capture?
The record of RustRearm Private Capture's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 7 days 16 hours ago.
Population
How busy is RustRearm Private Capture?
Last seen 7 days 11 hours ago, RustRearm Private Capture is offline at the moment. Averaged over the past week: 0 players.
How does RustRearm Private Capture rank against other Rust servers?
Player hours over seven days put RustRearm Private Capture at #15,349, in the top 69% of ranked servers.
Settings and rules
Which map does RustRearm Private Capture run?
RustRearm Private Capture runs a procedural map, which the game generates.
What are the rules and settings on RustRearm Private Capture?
A gather rate is not given in the name RustRearm Private Capture. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does RustRearm Private Capture run?
Rust network protocol 2635 and build 168777 is the build RustRearm Private Capture runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustRearm Private Capture online, and how reliable is it?
Offline at the moment: RustRearm Private Capture was last seen 7 days 11 hours ago. 2 of 168 hours up over the last 7 full days, which is 1%. The first record of it on Rust Heatmap is 21 October 2026.
Where is RustRearm Private Capture located?
No region is published by RustRearm Private Capture. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 159.195.197.231:28815.
Lists and filters
Which Rust Heatmap lists and filters include RustRearm Private Capture?
Best Rust community servers are the Rust Heatmap lists that RustRearm Private Capture fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustRearm Private Capture mean?
The game's server browser reads the tags RustRearm Private Capture publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168777 (Build): Build 168777; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustRearm Private Capture?
Press F1 in Rust to open the console, then enter client.connect 159.195.197.231:28815. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.