Rust HeatmapInfrared · players
IR live Players36,116 Servers11,615 Warm2,895 Fresh wipes · 3h67 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–300° · slots

Oxide Council Staging

Offline 159.112.73.50:28015 checked 5d ago

Sp1 · players now 0/ 300
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,339
rank
top 69%
28d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 03:28 UTC28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
209 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
190 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
19 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
104 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Oxide Council Staging?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 5 hours in.

What is the wipe schedule on Oxide Council Staging?

Oxide Council Staging has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 3 hours ago.

Player counts

How busy is Oxide Council Staging?

Last seen 5 days 3 hours ago, Oxide Council Staging is offline at the moment. A seven-day average of 0 players.

How does Oxide Council Staging rank against other Rust servers?

The top 69% of ranked servers includes Oxide Council Staging, at #15,339 for player hours over the last seven days.

Rules and settings

Which map does Oxide Council Staging run?

Oxide Council Staging runs a procedural map of size 4,500 with seed 4000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Oxide Council Staging?

A gather rate is not given in the name Oxide Council Staging. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Oxide Council Staging run?

The build on Oxide Council Staging is Rust network protocol 2634 and build 166448, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Oxide Council Staging online, and how reliable is it?

Oxide Council Staging is down just now; the last sighting was 5 days 3 hours ago. 52 of 168 hours up over the last 7 full days, which is 31%. Rust Heatmap has had it on record since 13 September 2026.

Where is Oxide Council Staging located?

A region is not published for Oxide Council Staging. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 159.112.73.50:28015.

Lists and filters

Which Rust Heatmap lists and filters include Oxide Council Staging?

The Rust Heatmap lists that Oxide Council Staging fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Oxide Council Staging mean?

These are the tags Oxide Council Staging publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp300 (Max players): This server has 300 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166448 (Build): The game build here is 166448; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Oxide Council Staging?

To join by console, open it with F1 in Rust and enter client.connect 159.112.73.50:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs166448,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp300
Max players This server has 300 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166448
Build The game build here is 166448.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.