Rust HeatmapInfrared · players
IR live Players54,666 Servers11,683 Warm3,397 Fresh wipes · 3h92 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Vanity Testing

Online 158.69.220.93:28015 checked 9m ago

duo vanillamoddedcarbon
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 11:00flare: a wipe in that hourWed 08:00
0
7-day average
peak –
#15,399
rank
top 69%
30d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

01020304011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #377 of the duo servers (top 90%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 22:54 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10
EU · duo · weekly · 27 on average
18 / 100
9 / 100
10 / 200
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10
EU · duo · monthly · 8 on average
7 / 550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10
EU · duo · weekly · 5 on average
6 / 100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10
EU · duo · monthly · 5 on average
3 / 550

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Vanity Testing?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Vanity Testing?

Its rhythm cannot yet be told: too few of Vanity Testing's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 30 days 11 hours ago.

Population

How busy is Vanity Testing?

The current population of Vanity Testing is 0, against 40 slots. A seven-day average of 0 players.

How does Vanity Testing rank against other Rust servers?

Ranked #15,399 on seven-day player hours, Vanity Testing is in the top 69% of all ranked servers. The duo group puts it at #377.

Settings and rules

Which map does Vanity Testing run?

Vanity Testing runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Vanity Testing?

The name Vanity Testing does not specify a gather rate. A group can have at most 2 players (duo). survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does Vanity Testing run?

Rust network protocol 2635 and build 169070 on Linux is what Vanity Testing runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Vanity Testing online, and how reliable is it?

Online now: Vanity Testing. The uptime it reports puts the last restart at about 4 days 4 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Vanity Testing located?

No region is published by Vanity Testing. Rust Heatmap shows the location a server states. It does not look up the machine's location. 158.69.220.93:28015 is its address.

Does Vanity Testing run smoothly?

Average server fps over the last 48 hours was 29; it never dropped below 14. Entities peaked at 103,000, counting buildings, deployables and all the rest of the world. Memory use reached 3,077 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Vanity Testing?

The Rust Heatmap lists that Vanity Testing fits are: Rust servers with a group limit of 2 and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo.

What do the server tags on Vanity Testing mean?

These are the tags Vanity Testing publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): Slot count: 40; ts2 (Group limit): Teams cap at 2; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs169070 (Build): This build is 169070; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; alloy (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Vanity Testing?

Press F1 in Rust to open the console, then enter client.connect 158.69.220.93:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://vanity.gg.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169070,ts2,alloy

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players Slot count: 40.
ts2
Group limit Teams cap at 2.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs169070
Build This build is 169070.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Other

alloy
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.