Testing server - No joining
Online 158.174.26.133:28015 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 08:02 UTC16d ago | 0° | – | running | 0 |
| Mon 12 Oct, 01:27 UTC16d ago | 0° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Testing server - No joining?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Testing server - No joining?
The record of Testing server - No joining's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 16 days 16 hours ago the server made the world it is on now.
Player counts
How busy is Testing server - No joining?
Testing server - No joining currently has 0 of its 10 slots filled. The average across the last seven days is 0 players.
How does Testing server - No joining rank against other Rust servers?
The top 69% of ranked servers includes Testing server - No joining, at #15,349 for player hours over the last seven days.
Rules and settings
Which map does Testing server - No joining run?
A procedural map, generated by the game, runs on Testing server - No joining.
What are the rules and settings on Testing server - No joining?
The name Testing server - No joining does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Testing server - No joining run?
The build on Testing server - No joining is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Testing server - No joining online, and how reliable is it?
The server is up at the moment: Testing server - No joining is online. 144 of 168 hours up over the last 7 full days, which is 86%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Testing server - No joining located?
No region is published by Testing server - No joining. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 158.174.26.133:28015.
Lists and filters
Which Rust Heatmap lists and filters include Testing server - No joining?
Best Rust community servers are the Rust Heatmap lists that Testing server - No joining fits. Filtering the list by Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Testing server - No joining mean?
The game's server browser reads the tags Testing server - No joining publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Testing server - No joining?
To join by console, open it with F1 in Rust and enter client.connect 158.174.26.133:28015. Or press Launch Rust on this page, which connects you through Steam.