Rust HeatmapInfrared · players
IR live Players32,618 Servers11,652 Warm2,799 Fresh wipes · 3h77 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Testserver

Offline 158.174.22.56:28015 checked 8d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,322
rank
top 65%
16d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 8d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:54 UTC16d ago 1 – running 1
Thu 8 Oct, 07:08 UTC20d ago 1 – 4.4 days 1
Tue 22 Sep, 13:11 UTC36d ago 1 held half 15.7 days 0
Thu 17 Sep, 07:42 UTC41d ago 1 held half 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
147 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
116 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
29 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Testserver?

At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Testserver?

Wipes come at irregular times on Testserver, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 16 days 12 hours ago the server made the world it is on now.

Player counts

How busy is Testserver?

Last seen 8 days 12 hours ago, Testserver is offline at the moment.

How does Testserver rank against other Rust servers?

Player hours over seven days put Testserver at #14,322, in the top 65% of ranked servers.

Rules and settings

What are the rules and settings on Testserver?

A gather rate is not given in the name Testserver. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Testserver run?

The build on Testserver is Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Testserver online, and how reliable is it?

Offline at the moment: Testserver was last seen 8 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 16 September 2026.

Where is Testserver located?

Nothing about a region comes from Testserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 158.174.22.56:28015.

Lists and filters

Which Rust Heatmap lists and filters include Testserver?

Best Rust community servers are the Rust Heatmap lists that Testserver fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Testserver mean?

The game's server browser reads the tags Testserver publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Testserver?

Enter client.connect 158.174.22.56:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.