Rust HeatmapInfrared · players
IR live Players73,470 Servers11,849 Warm3,705 Fresh wipes · 3h219 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

A Shockbyte Rust Server

Online 157.85.95.83:28926 checked 10m ago

quad softcore
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 14:00flare: a wipe in that hourThu 12:00
0
7-day average
peak –
#15,326
rank
top 69%
21d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Li3Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #619 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.3 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Wed 7 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:35 UTC21d ago 1 – running 0
Mon 21 Sep, 16:38 UTC37d ago 2 halved by day 7 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 66 on average
134 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
35 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 33 on average
22 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
1 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
8 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
8 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 2 players. 11 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 7.

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 21 days 14 hours ago.

Population

How busy is A Shockbyte Rust Server?

Of 10 slots on A Shockbyte Rust Server, 0 are in use right now. The average across the last seven days is 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

The top 69% of ranked servers includes A Shockbyte Rust Server, at #15,326 for player hours over the last seven days. The quad group puts it at #619.

Map and rules

Which map does A Shockbyte Rust Server run?

A procedural map of size 3,650 with seed 1067453059, generated by the game, runs on A Shockbyte Rust Server. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on A Shockbyte Rust Server?

The name A Shockbyte Rust Server does not specify a gather rate. Player groups are capped at 4 (quad). softcore is the game mode, Facepunch's softer mode: you keep some of what you had. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does A Shockbyte Rust Server run?

The build on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is A Shockbyte Rust Server online, and how reliable is it?

The server is up at the moment: A Shockbyte Rust Server is online. About 2 days 18 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is A Shockbyte Rust Server located?

A region is not published for A Shockbyte Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 157.85.95.83:28926.

Does A Shockbyte Rust Server run smoothly?

Average server fps over the last 48 hours was 105; it never dropped below 89. The world held as many as 74,649 entities, buildings and deployables included. Memory use reached 3,869 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include A Shockbyte Rust Server?

The Rust Heatmap lists that A Shockbyte Rust Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad brings it up.

What do the server tags on A Shockbyte Rust Server mean?

gmsoftcore (Game mode): Softcore rules, which are easier; mp10 (Max players): The slot count is 10; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join A Shockbyte Rust Server?

Enter client.connect 157.85.95.83:28926 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore rules, which are easier.
mp10
Max players The slot count is 10.
ts4
Group limit A team holds no more than 4.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.