Rust HeatmapInfrared · players
IR live Players56,753 Servers11,714 Warm3,283 Fresh wipes · 3h169 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–40° · slots

A Shockbyte x Discord Production Rust Server

Offline 157.85.95.182:27725 checked 15d ago

Sp1 · players now 1/ 40
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,100
rank
top 61%
15d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
411 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
336 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
44 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
140 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 15 days 15 hours ago the server made the world it is on now.

Population

How busy is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server went quiet 15 days 15 hours ago and is offline right now.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The top 61% of ranked servers includes A Shockbyte x Discord Production Rust Server, at #13,100 for player hours over the last seven days.

Rules and settings

Which map does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

The build on A Shockbyte x Discord Production Rust Server is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Last seen 15 days 15 hours ago, A Shockbyte x Discord Production Rust Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 October 2026.

Where is A Shockbyte x Discord Production Rust Server located?

A region is not published for A Shockbyte x Discord Production Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 157.85.95.182:27725.

Tags

Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Heatmap lists include A Shockbyte x Discord Production Rust Server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to open the console, then enter client.connect 157.85.95.182:27725. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.