Rust HeatmapInfrared · players
IR live Players54,666 Servers11,743 Warm3,375 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–125° · slots

A Shockbyte x Discord Production Rust Server

Offline 157.85.95.15:24004 checked 30d ago

Sp1 · players now 0/ 125
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,949
rank
top 71%
53d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 30d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
330 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
220 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
37 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
55 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
78 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 53 days 12 hours ago the server made the world it is on now.

Population

How busy is A Shockbyte x Discord Production Rust Server?

The last time A Shockbyte x Discord Production Rust Server was seen was 30 days 12 hours ago, and it is offline now.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Ranked #16,949 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 71% of all ranked servers.

Settings and rules

Which map does A Shockbyte x Discord Production Rust Server run?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2633 and build 165217 is the build A Shockbyte x Discord Production Rust Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Offline at the moment: A Shockbyte x Discord Production Rust Server was last seen 30 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is A Shockbyte x Discord Production Rust Server located?

A region is not published for A Shockbyte x Discord Production Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 157.85.95.15:24004.

Lists and filters

Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Heatmap lists that A Shockbyte x Discord Production Rust Server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp125 (Max players): Slot count: 125; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 157.85.95.15:24004. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp125
Max players Slot count: 125.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.