Rust HeatmapInfrared · players
IR live Players73,690 Servers11,765 Warm3,473 Fresh wipes · 3h229 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

A Shockbyte Rust Server

Offline 157.85.95.101:27019 checked 13d ago

Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,140
rank
top 70%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep10 Oct14 Oct19 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.5 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:41 UTC20d ago 0 – running 1
Sun 20 Sep, 21:19 UTC39d ago 1 – 18.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 503 on average
152 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
192 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
572 / 675
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
32 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
659 / 775
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 245 on average
550 / 625

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on A Shockbyte Rust Server?

A Shockbyte Rust Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 20 days 14 hours ago.

Player counts

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server went quiet 13 days 17 hours ago and is offline right now.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #15,140, in the top 70% of ranked servers.

Rules and settings

Which map does A Shockbyte Rust Server run?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on A Shockbyte Rust Server?

The name A Shockbyte Rust Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167231 on Linux is what A Shockbyte Rust Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is A Shockbyte Rust Server online, and how reliable is it?

Last seen 13 days 17 hours ago, A Shockbyte Rust Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 16 September 2026.

Where is A Shockbyte Rust Server located?

Nothing about a region comes from A Shockbyte Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 157.85.95.101:27019 is its address.

Tags

Which Rust Heatmap lists and filters include A Shockbyte Rust Server?

The Rust Heatmap lists that A Shockbyte Rust Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): This build is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join A Shockbyte Rust Server?

Enter client.connect 157.85.95.101:27019 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167231
Build This build is 167231.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.