Rust HeatmapInfrared · players
IR live Players70,411 Servers11,811 Warm3,728 Fresh wipes · 3h131 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

A Shockbyte x Discord Production Rust Server

Offline 157.85.94.72:23330 checked 24d ago

Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,015
rank
top 70%
36d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 24d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
618 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
41 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
78 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
323 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
146 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
138 / 225

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 36 days 5 hours ago.

Population

How busy is A Shockbyte x Discord Production Rust Server?

Last seen 24 days 7 hours ago, A Shockbyte x Discord Production Rust Server is offline at the moment.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The top 70% of ranked servers includes A Shockbyte x Discord Production Rust Server, at #16,015 for player hours over the last seven days.

Settings and rules

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte x Discord Production Rust Server. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

A gather rate is not given in the name A Shockbyte x Discord Production Rust Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2633 and build 164530 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Last seen 24 days 7 hours ago, A Shockbyte x Discord Production Rust Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 21 September 2026.

Where is A Shockbyte x Discord Production Rust Server located?

Nothing about a region comes from A Shockbyte x Discord Production Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 157.85.94.72:23330.

Lists and filters

Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?

Best Rust community servers are the Rust Heatmap lists that A Shockbyte x Discord Production Rust Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.94.72:23330 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players Slot count: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.