mess around
Offline 157.85.93.192:20382 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers, and #586 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 15:13 UTC27d ago | 2° | – | running | 0 |
| Sun 27 Sep, 21:40 UTC31d ago | 3° | halved by day 1 | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on mess around?
The average peak across its recent wipes is 2 players. 3 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on mess around?
The record of mess around's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 14 hours ago.
Player counts
How busy is mess around?
The last time mess around was seen was 27 days 10 hours ago, and it is offline now.
How does mess around rank against other Rust servers?
Player hours over seven days put mess around at #13,881, in the top 60% of ranked servers. Ranked against other quad servers, it comes in at #586.
Rules and settings
Which map does mess around run?
A procedural map of size 4,000 with seed 800000, generated by the game, runs on mess around. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on mess around?
No gather rate appears in the name mess around. A group can have at most 4 players (quad). softcore is the game mode, The lighter mode from Facepunch, where part of your loot is kept. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does mess around run?
The build on mess around is Rust network protocol 2633 and build 165217, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is mess around online, and how reliable is it?
Offline at the moment: mess around was last seen 27 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 27 September 2026.
Where is mess around located?
Nothing about a region comes from mess around. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 157.85.93.192:20382.
Lists and filters
Which Rust Heatmap lists and filters include mess around?
These Rust Heatmap lists include mess around: Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad brings it up.
What do the server tags on mess around mean?
gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp10 (Max players): Slot count: 10; ts4 (Group limit): A team holds no more than 4; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags mess around publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join mess around?
Enter client.connect 157.85.93.192:20382 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.