Rust HeatmapInfrared · players
IR live Players58,384 Servers11,747 Warm3,437 Fresh wipes · 3h135 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

A Shockbyte Rust Server

Offline 157.85.92.129:29908 checked 1d ago

Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 00:00flare: a wipe in that hourMon 10:00
0
7-day average
peak 1
#12,438
rank
top 56%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 1d ago

Li2Players

AveragePeak
0123400:0002:0004:0006:0008:0010:00

Hourly average and peak, UTC.

Li3Server performance

010020030040000:0002:0004:0006:0008:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:23 UTC25d ago 1 – running 1
Mon 28 Sep, 19:30 UTC29d ago 1 – 3.3 days 1
Mon 28 Sep, 02:24 UTC29d ago 1 – 0.7 days 1
Sun 27 Sep, 17:42 UTC30d ago 1 – 0.4 days 0
Sat 26 Sep, 22:15 UTC31d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
500 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
30 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
50 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
257 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
98 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
110 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on A Shockbyte Rust Server?

There is no next wipe to predict on A Shockbyte Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 19 hours ago.

Population

How busy is A Shockbyte Rust Server?

The last time A Shockbyte Rust Server was seen was 36 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #12,438 on seven-day player hours, A Shockbyte Rust Server is in the top 56% of all ranked servers.

Settings and rules

Which map does A Shockbyte Rust Server run?

A procedural map of size 2,800 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on A Shockbyte Rust Server?

The name A Shockbyte Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is down just now; the last sighting was 36 hours ago. About 2 days 1 hours ago is when it last restarted, by its own uptime figure. It was up 155 of 168 hours across the last 7 full days, or 92% of the time. It first appears in Rust Heatmap records on 26 September 2026.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 157.85.92.129:29908.

Does A Shockbyte Rust Server run smoothly?

Average server fps over the last 48 hours was 193; it never dropped below 168. The world held as many as 40,877 entities, buildings and deployables included. The highest memory use was 3,174 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include A Shockbyte Rust Server?

The Rust Heatmap lists that A Shockbyte Rust Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join A Shockbyte Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 157.85.92.129:29908. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players The slot count is 2.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.