Dry Creek Modded
Offline 157.85.91.63:23637 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Dry Creek Modded?
Drawn from the force wipe, the next wipe on Dry Creek Modded is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 43 days 23 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is Dry Creek Modded?
Dry Creek Modded went quiet 20 days 20 hours ago and is offline right now.
How does Dry Creek Modded rank against other Rust servers?
Player hours over seven days put Dry Creek Modded at #15,960, in the top 71% of ranked servers.
Rules and settings
Which map does Dry Creek Modded run?
The map on Dry Creek Modded is procedural, size 3,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Dry Creek Modded?
A gather rate is not given in the name Dry Creek Modded. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Dry Creek Modded run?
Rust network protocol 2633 and build 165217 on Linux is what Dry Creek Modded runs. To join, your game must match the protocol; Steam handles the update.
Is Dry Creek Modded online, and how reliable is it?
Offline at the moment: Dry Creek Modded was last seen 20 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 14 September 2026.
Where is Dry Creek Modded located?
Nothing about a region comes from Dry Creek Modded. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 157.85.91.63:23637.
Tags
Which Rust Heatmap lists and filters include Dry Creek Modded?
Modded Rust servers, by live population are the Rust Heatmap lists that Dry Creek Modded fits. Filtering the list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Dry Creek Modded mean?
These are the tags Dry Creek Modded publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): The slot count is 75; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Dry Creek Modded?
Press F1 in Rust to open the console, then enter client.connect 157.85.91.63:23637. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.