A Shockbyte Rust Server
Online 157.85.91.199:24489 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:38 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 18:31 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 22:24 UTC3d ago | – | – | – | 2 |
| Sat 24 Oct, 22:15 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 21:29 UTC3d ago | – | – | – | 3 |
| Thu 22 Oct, 02:17 UTC6d ago | 3° | held half | 2.8 days | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.
Player counts
How busy is A Shockbyte Rust Server?
Of 10 slots on A Shockbyte Rust Server, 0 are in use right now. The average across the last seven days is 1 players; the peak reached 5. Look at 00:00 UTC for the last 48 hours: that hour averaged 2 players.
How does A Shockbyte Rust Server rank against other Rust servers?
The top 17% of ranked servers includes A Shockbyte Rust Server, at #3,678 for player hours over the last seven days.
Settings and rules
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 3,500 with seed 1862422565, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on A Shockbyte Rust Server?
The name A Shockbyte Rust Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 is the build A Shockbyte Rust Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server shows as online. Its reported uptime dates the last restart to about 15 hours ago. It was up 120 of 120 hours across the last 5 full days, or 100% of the time. The first record of it on Rust Heatmap is 22 October 2026.
Where is A Shockbyte Rust Server located?
A region is not published for A Shockbyte Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 157.85.91.199:24489.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours brought an average of 169 server fps and a floor of 45. Buildings, deployables and the rest of the world came to as much as 69,679 entities. Memory use reached 3,506 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include A Shockbyte Rust Server?
Best Rust community servers are the Rust Heatmap lists that A Shockbyte Rust Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join A Shockbyte Rust Server?
Enter client.connect 157.85.91.199:24489 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.