Rust HeatmapInfrared · players
IR live Players34,117 Servers11,596 Warm2,818 Fresh wipes · 3h66 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Marlin's Domain

Online 157.85.91.153:22188 checked 11m ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 05:00flare: a wipe in that hourWed 03:00
0
7-day average
peak –
#15,425
rank
top 69%
8d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 11m ago

Li2Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Li3Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Tue 20 OctFri 16 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 02:02 UTC8d ago 1 – running 0
Fri 16 Oct, 21:00 UTC11d ago 1 held half 3.2 days 0
Fri 2 Oct, 22:24 UTC25d ago 5 halved by day 1 13.9 days 0
Sun 27 Sep, 22:38 UTC30d ago 1 halved by day 2 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 532 on average
216 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 327 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 325 on average
17 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
125 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
43 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
39 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Marlin's Domain?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 33% of its recent wipes. It fell below half by day 1.5 when it did not hold.

What is the wipe schedule on Marlin's Domain?

There is no next wipe to predict on Marlin's Domain, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 8 days 2 hours ago.

Population

How busy is Marlin's Domain?

The current population of Marlin's Domain is 0, against 10 slots. A seven-day average of 0 players.

How does Marlin's Domain rank against other Rust servers?

Player hours over seven days put Marlin's Domain at #15,425, in the top 69% of ranked servers.

Map and rules

Which map does Marlin's Domain run?

Marlin's Domain runs a procedural map of size 2,000 with seed 1734214, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Marlin's Domain?

The name Marlin's Domain does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Marlin's Domain run?

The build on Marlin's Domain is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Marlin's Domain online, and how reliable is it?

The server is up at the moment: Marlin's Domain is online. Its reported uptime dates the last restart to about 8 days 1 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Marlin's Domain located?

A region is not published for Marlin's Domain. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 157.85.91.153:22188.

Does Marlin's Domain run smoothly?

It averaged 235 server fps over the last 48 hours, with a low of 216. Buildings, deployables and the rest of the world came to as much as 19,172 entities. Memory use reached 3,542 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Marlin's Domain?

The Rust Heatmap lists that Marlin's Domain fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Marlin's Domain mean?

The game's server browser reads the tags Marlin's Domain publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Marlin's Domain?

To join by console, open it with F1 in Rust and enter client.connect 157.85.91.153:22188. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.