Rust HeatmapInfrared · players
IR live Players48,039 Servers11,719 Warm3,199 Fresh wipes · 3h104 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–40° · slots

(Aura PvE) No Decay PvE

Offline 157.85.91.13:27384 checked 22d ago

moddedoxidepve
Sp1 · players now 1/ 40
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,486
rank
top 65%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW27d ago 4 – running 1
Thu 1 Oct, 06:03 UTC27d ago 4 – 0.5 days 3
Mon 28 Sep, 04:24 UTC30d ago 3 held half 3.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 248 on average
312 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 239 on average
172 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
146 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
16 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
63 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
19 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on (Aura PvE) No Decay PvE?

At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe reached its peak 6 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on (Aura PvE) No Decay PvE?

There is no next wipe to predict on (Aura PvE) No Decay PvE, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 5 hours ago the server made the world it is on now.

Population

How busy is (Aura PvE) No Decay PvE?

The last time (Aura PvE) No Decay PvE was seen was 22 days 20 hours ago, and it is offline now.

How does (Aura PvE) No Decay PvE rank against other Rust servers?

Ranked #14,486 on seven-day player hours, (Aura PvE) No Decay PvE is in the top 65% of all ranked servers.

Map and rules

Which map does (Aura PvE) No Decay PvE run?

A procedural map of size 2,500 with seed 201236834, generated by the game, runs on (Aura PvE) No Decay PvE. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on (Aura PvE) No Decay PvE?

A gather rate is not given in the name (Aura PvE) No Decay PvE. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does (Aura PvE) No Decay PvE run?

The build on (Aura PvE) No Decay PvE is Rust network protocol 2634 and build 166652, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is (Aura PvE) No Decay PvE online, and how reliable is it?

Offline at the moment: (Aura PvE) No Decay PvE was last seen 22 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is (Aura PvE) No Decay PvE located?

No region is published by (Aura PvE) No Decay PvE. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 157.85.91.13:27384 is its address.

Lists and filters

Which Rust Heatmap lists and filters include (Aura PvE) No Decay PvE?

The Rust Heatmap lists that (Aura PvE) No Decay PvE fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on (Aura PvE) No Decay PvE mean?

The game's server browser reads the tags (Aura PvE) No Decay PvE publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join (Aura PvE) No Decay PvE?

Enter client.connect 157.85.91.13:27384 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://aurapve.com/.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players Slot count: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.