Rust HeatmapInfrared · players
IR live Players40,419 Servers11,701 Warm3,002 Fresh wipes · 3h95 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–16° · slots

Shockbyte Test Server

Offline 157.85.91.138:29090 checked 22d ago

Sp1 · players now 0/ 16
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,993
rank
top 71%
49d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
187 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
120 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
11 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
20 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
28 / 225

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Shockbyte Test Server?

Shockbyte Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 49 days 10 hours ago the server made the world it is on now.

Player counts

How busy is Shockbyte Test Server?

Last seen 22 days 11 hours ago, Shockbyte Test Server is offline at the moment.

How does Shockbyte Test Server rank against other Rust servers?

Ranked #15,993 on seven-day player hours, Shockbyte Test Server is in the top 71% of all ranked servers.

Map and rules

Which map does Shockbyte Test Server run?

The map on Shockbyte Test Server is procedural, size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Shockbyte Test Server?

The name Shockbyte Test Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Shockbyte Test Server run?

The build on Shockbyte Test Server is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Shockbyte Test Server online, and how reliable is it?

Offline at the moment: Shockbyte Test Server was last seen 22 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Shockbyte Test Server located?

No region is published by Shockbyte Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 157.85.91.138:29090.

Tags

Which Rust Heatmap lists and filters include Shockbyte Test Server?

The Rust Heatmap lists that Shockbyte Test Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Shockbyte Test Server mean?

The game's server browser reads the tags Shockbyte Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp16 (Max players): Slot count: 16; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Shockbyte Test Server?

Enter client.connect 157.85.91.138:29090 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp16
Max players Slot count: 16.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.