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REC Thermal scan · 48 h Sp1 0° now Linear · 0–125° · slots

US | Rusty Legend | VANILLA | by WIKLY 09/19/26

Online 157.85.90.84:28015 checked 8m ago

weekly wipes vanillamoddedoxide
Sp1 · players now 0/ 125
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 20:00flare: a wipe in that hourTue 18:00
0
7-day average
peak 4
#6,244
rank
top 28%
4d ago
last wipe
weekly schedule
2d 20h
next wipe
Fri 30 Oct, 16:35 UTC
UTC checked 8m ago

Li2Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 16:35 UTC, in 2d 20h. Its weekly schedule tag · low confidence

8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

2d 20h
Fri 30 Oct, 16:35 UTC
8d 23h
Thu 5 Nov, 19:00 UTC
FW
9d 20h
Fri 6 Nov, 16:35 UTC
16d 20h
Fri 13 Nov, 16:35 UTC
23d 20h
Fri 20 Nov, 16:35 UTC
30d 20h
Fri 27 Nov, 16:35 UTC
36d 23h
Thu 3 Dec, 19:00 UTC
FW
37d 20h
Fri 4 Dec, 16:35 UTC

The first 48 hours of its last wipes

Fri 23 OctMon 12 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:35 UTC4d ago 4 – running 0
Mon 12 Oct, 21:12 UTC14d ago 2 halved by day 3 10.8 days 1
Wed 7 Oct, 17:50 UTC20d ago 4 halved by day 4 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
13 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
20 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 249 on average
30 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 232 on average
57 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 183 on average
558 / 575
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 154 on average
26 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

Its recent wipes drew an average peak of 3 players. 21 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 3.5 when it did not hold.

What is the wipe schedule on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

Its tag guides the prediction because US | Rusty Legend | VANILLA | by WIKLY 09/19/26's wipe record is too thin to confirm the schedule. Friday 30 October at 16:35 UTC is when its next wipe is due. The world it runs now dates from 4 days 3 hours ago. A weekly wipe is declared in its tags.

Player counts

How busy is US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

The current population of US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is 0, against 125 slots. Averaged over the past week: 0 players, peaking at 4.

How does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 rank against other Rust servers?

Ranked #6,244 on seven-day player hours, US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is in the top 28% of all ranked servers.

Settings and rules

Which map does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 run?

The map on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is procedural, size 3,500 with seed 976250308, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

A gather rate is not given in the name US | Rusty Legend | VANILLA | by WIKLY 09/19/26. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 run?

Rust network protocol 2635 and build 168909 on Linux is what US | Rusty Legend | VANILLA | by WIKLY 09/19/26 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is US | Rusty Legend | VANILLA | by WIKLY 09/19/26 online, and how reliable is it?

Right now US | Rusty Legend | VANILLA | by WIKLY 09/19/26 shows as online. The uptime it reports puts the last restart at about 7 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 19 September 2026.

Where is US | Rusty Legend | VANILLA | by WIKLY 09/19/26 located?

The name of US | Rusty Legend | VANILLA | by WIKLY 09/19/26 points to North America, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 157.85.90.84:28015.

Does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 run smoothly?

It averaged 149 server fps over the last 48 hours, with a low of 105. Entities peaked at 68,533, counting buildings, deployables and all the rest of the world. The highest memory use was 3,705 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

The Rust Heatmap lists that US | Rusty Legend | VANILLA | by WIKLY 09/19/26 fits are: Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 mean?

These are the tags US | Rusty Legend | VANILLA | by WIKLY 09/19/26 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp125 (Max players): Slot count: 125; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

To join by console, open it with F1 in Rust and enter client.connect 157.85.90.84:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp125,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp125
Max players Slot count: 125.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.