Rust HeatmapInfrared · players
IR live Players40,217 Servers11,645 Warm2,964 Fresh wipes · 3h84 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Vanilla PvE and Chill

Online 157.85.90.70:28015 checked 6m ago

vanillapve
Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 03:00flare: a wipe in that hourTue 22:00
1
7-day average
peak 2
#6,649
rank
top 30%
7h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 6m ago

Li2Players

AveragePeak
00.250.50.75103:0000:0003:0005:0020:0022:00

Hourly average and peak, UTC.

Li3Server performance

010020030040003:0000:0003:0005:0020:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:57 UTC7h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 52 on average
70 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 35 on average
12 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
31 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 20 on average
28 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 18 on average
1 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Vanilla PvE and Chill?

Vanilla PvE and Chill has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 7 hours ago the server made the world it is on now.

Player counts

How busy is Vanilla PvE and Chill?

Vanilla PvE and Chill currently has 1 of its 1 slots filled. Averaged over the past week: 1 players, peaking at 2. Look at 04:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Vanilla PvE and Chill rank against other Rust servers?

Ranked #6,649 on seven-day player hours, Vanilla PvE and Chill is in the top 30% of all ranked servers.

Map and rules

Which map does Vanilla PvE and Chill run?

A procedural map of size 5,000 with seed 50000, generated by the game, runs on Vanilla PvE and Chill. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Vanilla PvE and Chill?

The name Vanilla PvE and Chill does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, other players cannot be fought. You will find it under Community in the server browser; it is a community server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Vanilla PvE and Chill run?

The build on Vanilla PvE and Chill is Rust network protocol 2635 and build 169456, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Vanilla PvE and Chill online, and how reliable is it?

Right now Vanilla PvE and Chill shows as online. Its reported uptime dates the last restart to about 3 hours ago. It was up 11 of 48 hours across the last 2 full days, or 23% of the time. Rust Heatmap has had it on record since 25 October 2026.

Where is Vanilla PvE and Chill located?

Nothing about a region comes from Vanilla PvE and Chill. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 157.85.90.70:28015.

Does Vanilla PvE and Chill run smoothly?

The last 48 hours brought an average of 147 server fps and a floor of 99. The world held as many as 139,945 entities, buildings and deployables included. Memory use reached 3,931 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Vanilla PvE and Chill?

Best Rust community servers, Best Rust PvE servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that Vanilla PvE and Chill fits. Filtering the list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.

What do the server tags on Vanilla PvE and Chill mean?

These are the tags Vanilla PvE and Chill publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169456 (Build): Build 169456; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The world provides the danger, since players do not fight each other. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Vanilla PvE and Chill?

Press F1 in Rust to open the console, then enter client.connect 157.85.90.70:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Expect to queue, as it is full right now.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,^v,^p,gmrust,cs169456,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players Slot count: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs169456
Build Build 169456.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.