Rust HeatmapInfrared · players
IR live Players57,218 Servers11,715 Warm3,311 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

(US) RustRaiders Pure PVE | Raidable Bases - Skills

Online 157.85.90.206:28015 checked 11m ago

moddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 11:00flare: a wipe in that hourThu 09:00
0
7-day average
peak 2
#5,276
rank
top 24%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11m ago

Li2Players

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

025507510011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:11 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
109 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
23 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
13 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
3 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
16 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 34 on average
57 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on (US) RustRaiders Pure PVE | Raidable Bases - Skills?

Its recent wipes drew an average peak of 2 players. 3 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on (US) RustRaiders Pure PVE | Raidable Bases - Skills?

The record of (US) RustRaiders Pure PVE | Raidable Bases - Skills's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 16 hours ago the server made the world it is on now.

Player counts

How busy is (US) RustRaiders Pure PVE | Raidable Bases - Skills?

Of 100 slots on (US) RustRaiders Pure PVE | Raidable Bases - Skills, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Look at 17:00 UTC for the last 48 hours: that hour averaged 2 players.

How does (US) RustRaiders Pure PVE | Raidable Bases - Skills rank against other Rust servers?

Player hours over seven days put (US) RustRaiders Pure PVE | Raidable Bases - Skills at #5,276, in the top 24% of ranked servers.

Rules and settings

Which map does (US) RustRaiders Pure PVE | Raidable Bases - Skills run?

The map on (US) RustRaiders Pure PVE | Raidable Bases - Skills is procedural, size 4,096 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: 4kM1O45SLD2ER_ver22.

What are the rules and settings on (US) RustRaiders Pure PVE | Raidable Bases - Skills?

A gather rate is not given in the name (US) RustRaiders Pure PVE | Raidable Bases - Skills. 8 players is the default group size, and that is the limit here. pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does (US) RustRaiders Pure PVE | Raidable Bases - Skills run?

The build on (US) RustRaiders Pure PVE | Raidable Bases - Skills is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is (US) RustRaiders Pure PVE | Raidable Bases - Skills online, and how reliable is it?

The server is up at the moment: (US) RustRaiders Pure PVE | Raidable Bases - Skills is online. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is (US) RustRaiders Pure PVE | Raidable Bases - Skills located?

By its name, (US) RustRaiders Pure PVE | Raidable Bases - Skills points to North America, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 157.85.90.206:28015.

Does (US) RustRaiders Pure PVE | Raidable Bases - Skills run smoothly?

It averaged 51 server fps over the last 48 hours, with a low of 21. The world held as many as 161,332 entities, buildings and deployables included. At its peak it held 6,436 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include (US) RustRaiders Pure PVE | Raidable Bases - Skills?

The Rust Heatmap lists that (US) RustRaiders Pure PVE | Raidable Bases - Skills fits are: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on (US) RustRaiders Pure PVE | Raidable Bases - Skills mean?

The game's server browser reads the tags (US) RustRaiders Pure PVE | Raidable Bases - Skills publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join (US) RustRaiders Pure PVE | Raidable Bases - Skills?

To join by console, open it with F1 in Rust and enter client.connect 157.85.90.206:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.