slayworld1
Offline 157.85.90.150:21509 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on slayworld1?
slayworld1 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 14 days 19 hours ago.
Player counts
How busy is slayworld1?
slayworld1 went quiet 14 days 8 hours ago and is offline right now.
How does slayworld1 rank against other Rust servers?
Player hours over seven days put slayworld1 at #14,370, in the top 66% of ranked servers.
Rules and settings
Which map does slayworld1 run?
The map on slayworld1 is procedural, size 1,500 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on slayworld1?
A gather rate is not given in the name slayworld1. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does slayworld1 run?
The build on slayworld1 is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is slayworld1 online, and how reliable is it?
Offline at the moment: slayworld1 was last seen 14 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 14 October 2026.
Where is slayworld1 located?
No region is published by slayworld1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 157.85.90.150:21509.
Tags
Which Rust Heatmap lists and filters include slayworld1?
Best Rust community servers are the Rust Heatmap lists that slayworld1 fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on slayworld1 mean?
The game's server browser reads the tags slayworld1 publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join slayworld1?
Enter client.connect 157.85.90.150:21509 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.