Rust HeatmapInfrared · players
IR live Players102,237 Servers11,898 Warm3,978 Fresh wipes · 3h329 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

[JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc

Online 157.85.88.92:24689 checked 13m ago

3x moddedoxide
Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 19:00flare: a wipe in that hourThu 16:00
0
7-day average
peak 2
#4,756
rank
top 21%
9d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 13m ago

Li2Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctSat 17 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 09:44 UTC9d ago 4 – running 1
Tue 20 Oct, 02:17 UTC9d ago 4 – 0.3 days 0
Sat 17 Oct, 11:04 UTC12d ago 5 halved by day 1 2.6 days 1
Fri 16 Oct, 07:37 UTC13d ago 5 – 1.1 days 1
Thu 15 Oct, 16:38 UTC14d ago 5 – 0.6 days 1
Wed 14 Oct, 10:17 UTC15d ago 3 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Japan Tokyo - Limited Raid Hours |3x|PvP|JP
EA · groups of 8+ · 3x · weekly · 40 on average
4 / 300
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long
EA · groups of 100+ · 3x · monthly · 7 on average
8 / 120
HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORP
EA · groups of 8+ · 3x · monthly · 2 on average
1 / 75
초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3
EA · groups of 8+ · 3x · 1 on average
1 / 50
SIX-SEVEN 67 | Max 8 | SEA | Kits | Shop | 3X | Wiped 10/28
EA · groups of 8+ · 3x · weekly · 1 on average
2 / 150
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 83 on average
50 / 115

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

The average peak across its recent wipes is 4 players. The crowd on the latest wipe reached its peak 28 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

No next wipe can be predicted: [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 9 days 8 hours ago.

Player counts

How busy is [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

The current population of [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc is 0, against 75 slots. The average across the last seven days is 0 players; the peak reached 2. Look at 11:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc rank against other Rust servers?

Ranked #4,756 on seven-day player hours, [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc is in the top 21% of all ranked servers.

Rules and settings

Which map does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc run?

A procedural map of size 4,000 with seed 1, generated by the game, runs on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

According to its name, [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc has a 3x gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc run?

Rust network protocol 2635 and build 168909 is the build [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc online, and how reliable is it?

The server is up at the moment: [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc is online. The uptime it reports puts the last restart at about 2 days 9 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 14 October 2026.

Where is [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc located?

The name of [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc points to Asia, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 157.85.88.92:24689 is its address.

Does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc run smoothly?

The last 48 hours brought an average of 63 server fps and a floor of 40. The world held as many as 123,933 entities, buildings and deployables included. The highest memory use was 6,644 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

3x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc fits. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

What do the server tags on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc mean?

These are the tags [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): Slot count: 75; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

To join by console, open it with F1 in Rust and enter client.connect 157.85.88.92:24689. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://maps.rustmaps.com/289/c8d7cdcf5a044a2e83b03ada2c7d23fa/procedural__4000_GX20ZWxN9EKPKf8uB7Vj9Q.map.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp75
Max players Slot count: 75.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.