Rust HeatmapInfrared · players
IR live Players66,169 Servers11,766 Warm3,487 Fresh wipes · 3h192 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

HAZMA

Online 157.85.88.114:22243 checked 9m ago

vanillamoddedoxidepve
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 13:00flare: a wipe in that hourThu 10:00
0
7-day average
peak 1
#13,498
rank
top 61%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:20 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
108 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
167 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
33 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
101 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
16 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
62 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on HAZMA?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on HAZMA?

HAZMA has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 22 hours ago.

Player counts

How busy is HAZMA?

The current population of HAZMA is 0, against 30 slots. A seven-day average of 0 players, with a peak of 1. Look at 10:00 UTC for the last 48 hours: that hour averaged 0 players.

How does HAZMA rank against other Rust servers?

Player hours over seven days put HAZMA at #13,498, in the top 61% of ranked servers.

Map and rules

Which map does HAZMA run?

A procedural map of size 3,500 with seed 50000, generated by the game, runs on HAZMA. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on HAZMA?

A gather rate is not given in the name HAZMA. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does HAZMA run?

Rust network protocol 2635 and build 168909 is the build HAZMA runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is HAZMA online, and how reliable is it?

Online now: HAZMA. About 47 hours ago is when it last restarted, by its own uptime figure. 37 of 168 hours up over the last 7 full days, which is 22%. The first record of it on Rust Heatmap is 13 September 2026.

Where is HAZMA located?

A region is not published for HAZMA. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 157.85.88.114:22243.

Does HAZMA run smoothly?

It averaged 222 server fps over the last 48 hours, with a low of 193. The world held as many as 67,469 entities, buildings and deployables included. The highest memory use was 4,104 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include HAZMA?

The Rust Heatmap lists that HAZMA fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on HAZMA mean?

The game's server browser reads the tags HAZMA publishes: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): Slot count: 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join HAZMA?

Enter client.connect 157.85.88.114:22243 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players Slot count: 30.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.