A Shockbyte Rust Server
Online 157.85.87.162:22834 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 32 hours ago the server made the world it is on now.
Population
How busy is A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0, against 1 slots. A seven-day average of 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Ranked #15,425 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.
Rules and settings
Which map does A Shockbyte Rust Server run?
A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 is the build A Shockbyte Rust Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is A Shockbyte Rust Server online, and how reliable is it?
The server is up at the moment: A Shockbyte Rust Server is online. About 7 hours ago is when it last restarted, by its own uptime figure. It was up 7 of 24 hours in the last 1 full day, or 29% of the time. It first appears in Rust Heatmap records on 26 October 2026.
Where is A Shockbyte Rust Server located?
Nothing about a region comes from A Shockbyte Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 157.85.87.162:22834.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours brought an average of 238 server fps and a floor of 234. Buildings, deployables and the rest of the world came to as much as 8,086 entities. Memory use reached 1,926 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include A Shockbyte Rust Server?
Best Rust community servers are the Rust Heatmap lists that A Shockbyte Rust Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags A Shockbyte Rust Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join A Shockbyte Rust Server?
Enter client.connect 157.85.87.162:22834 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.