Rust HeatmapInfrared · players
IR live Players77,907 Servers11,841 Warm3,836 Fresh wipes · 3h157 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–125° · slots

The Dead Zone

Online 157.85.86.90:28015 checked 9m ago

vanilla
Sp1 · players now 1/ 125
1% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 22:00flare: a wipe in that hourTue 19:00
0
7-day average
peak 2
#6,777
rank
top 31%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Li3Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:20 UTC24d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
675 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
50 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
370 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
184 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
170 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on The Dead Zone?

At their busiest, its recent wipes averaged 3 players. 29 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on The Dead Zone?

The record of The Dead Zone's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 24 days 5 hours ago the server made the world it is on now.

Population

How busy is The Dead Zone?

The Dead Zone currently has 1 of its 125 slots filled. A seven-day average of 0 players, with a peak of 2.

How does The Dead Zone rank against other Rust servers?

Player hours over seven days put The Dead Zone at #6,777, in the top 31% of ranked servers.

Rules and settings

Which map does The Dead Zone run?

The map on The Dead Zone is procedural, size 5,400 with seed 567367, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on The Dead Zone?

The name The Dead Zone does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does The Dead Zone run?

The build on The Dead Zone is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is The Dead Zone online, and how reliable is it?

The server is up at the moment: The Dead Zone is online. About 2 days ago is when it last restarted, by its own uptime figure. 162 of 168 hours up over the last 7 full days, which is 96%. The first record of it on Rust Heatmap is 3 October 2026.

Where is The Dead Zone located?

No region is published by The Dead Zone. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 157.85.86.90:28015.

Does The Dead Zone run smoothly?

Average server fps over the last 48 hours was 95; it never dropped below 62. Buildings, deployables and the rest of the world came to as much as 163,602 entities. Memory use reached 6,073 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include The Dead Zone?

The Rust Heatmap lists that The Dead Zone fits are: Best Rust community servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the server tags on The Dead Zone mean?

These are the tags The Dead Zone publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp125 (Max players): The slot count is 125; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join The Dead Zone?

Press F1 in Rust to open the console, then enter client.connect 157.85.86.90:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp125
Max players The slot count is 125.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.