NickelWaffles
Offline 157.85.86.35:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, and #644 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on NickelWaffles?
The record of NickelWaffles's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 51 days 1 hours ago the server made the world it is on now.
Population
How busy is NickelWaffles?
Last seen 23 days 14 hours ago, NickelWaffles is offline at the moment.
How does NickelWaffles rank against other Rust servers?
Ranked #16,000 on seven-day player hours, NickelWaffles is in the top 71% of all ranked servers. The quad group puts it at #644.
Map and rules
Which map does NickelWaffles run?
NickelWaffles runs a procedural map of size 3,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on NickelWaffles?
The name NickelWaffles does not specify a gather rate. Player groups are capped at 4 (quad). The server runs softcore, The lighter mode from Facepunch, where part of your loot is kept. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does NickelWaffles run?
The build on NickelWaffles is Rust network protocol 2633 and build 163493, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is NickelWaffles online, and how reliable is it?
NickelWaffles is down just now; the last sighting was 23 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is NickelWaffles located?
Nothing about a region comes from NickelWaffles. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 157.85.86.35:28015.
Lists and filters
Which Rust Heatmap lists and filters include NickelWaffles?
The Rust Heatmap lists that NickelWaffles fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on NickelWaffles mean?
These are the tags NickelWaffles publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are easier; mp1 (Max players): This server has 1 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163493 (Build): The game build here is 163493; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join NickelWaffles?
Enter client.connect 157.85.86.35:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.