Rust HeatmapInfrared · players
IR live Players48,364 Servers11,659 Warm3,165 Fresh wipes · 3h117 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–125° · slots

Moose Knuckle Solo/Duo/Trio, 08/28

Online 157.85.86.18:26019 checked 6m ago

vanilla
Sp1 · players now 0/ 125
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 10:00flare: a wipe in that hourThu 07:00
0
7-day average
peak 1
#15,013
rank
top 67%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 6m ago

Li2Players

AveragePeak
0123410:0019:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

05010015020010:0019:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:06 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
332 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
293 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
45 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
130 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Moose Knuckle Solo/Duo/Trio, 08/28?

The average peak across its recent wipes is 2 players. 44 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Moose Knuckle Solo/Duo/Trio, 08/28?

Moose Knuckle Solo/Duo/Trio, 08/28 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 15 hours ago the server made the world it is on now.

Player counts

How busy is Moose Knuckle Solo/Duo/Trio, 08/28?

Of 125 slots on Moose Knuckle Solo/Duo/Trio, 08/28, 0 are in use right now. A seven-day average of 0 players, with a peak of 1.

How does Moose Knuckle Solo/Duo/Trio, 08/28 rank against other Rust servers?

Player hours over seven days put Moose Knuckle Solo/Duo/Trio, 08/28 at #15,013, in the top 67% of ranked servers.

Rules and settings

Which map does Moose Knuckle Solo/Duo/Trio, 08/28 run?

Moose Knuckle Solo/Duo/Trio, 08/28 runs a procedural map of size 4,000 with seed 765238292, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Moose Knuckle Solo/Duo/Trio, 08/28?

A gather rate is not given in the name Moose Knuckle Solo/Duo/Trio, 08/28. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Moose Knuckle Solo/Duo/Trio, 08/28 run?

Rust network protocol 2635 and build 168909 on Linux is what Moose Knuckle Solo/Duo/Trio, 08/28 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Moose Knuckle Solo/Duo/Trio, 08/28 online, and how reliable is it?

Right now Moose Knuckle Solo/Duo/Trio, 08/28 shows as online. About 14 hours ago is when it last restarted, by its own uptime figure. 166 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Moose Knuckle Solo/Duo/Trio, 08/28 located?

A region is not published for Moose Knuckle Solo/Duo/Trio, 08/28. Rust Heatmap shows the location a server states. It does not look up the machine's location. 157.85.86.18:26019 is its address.

Does Moose Knuckle Solo/Duo/Trio, 08/28 run smoothly?

Average server fps over the last 48 hours was 99; it never dropped below 83. Entities peaked at 92,142, counting buildings, deployables and all the rest of the world. At its peak it held 3,832 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Moose Knuckle Solo/Duo/Trio, 08/28?

These Rust Heatmap lists include Moose Knuckle Solo/Duo/Trio, 08/28: Best Rust community servers and Vanilla Rust servers, busiest first. Filtering the list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more brings it up.

What do the server tags on Moose Knuckle Solo/Duo/Trio, 08/28 mean?

gmrust (Game mode): Survival in the standard Rust form; mp125 (Max players): This server has 125 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it are the tags Moose Knuckle Solo/Duo/Trio, 08/28 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Moose Knuckle Solo/Duo/Trio, 08/28?

To join by console, open it with F1 in Rust and enter client.connect 157.85.86.18:26019. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp125
Max players This server has 125 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.