mess around
Online 157.85.86.176:23760 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on mess around?
mess around has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 7 hours ago.
Population
How busy is mess around?
mess around currently has 0 of its 10 slots filled. Averaged over the past week: 0 players.
How does mess around rank against other Rust servers?
Ranked #15,358 on seven-day player hours, mess around is in the top 69% of all ranked servers. The quad group puts it at #624.
Map and rules
Which map does mess around run?
mess around runs a procedural map of size 4,000 with seed 800000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on mess around?
A gather rate is not given in the name mess around. Player groups are capped at 4 (quad). The server runs softcore, A more forgiving Facepunch mode, keeping part of your loot. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does mess around run?
Rust network protocol 2635 and build 167781 on Linux is what mess around runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is mess around online, and how reliable is it?
The server is up at the moment: mess around is online. The uptime it reports puts the last restart at about 3 days 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 1 October 2026.
Where is mess around located?
No region is published by mess around. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 157.85.86.176:23760.
Does mess around run smoothly?
It averaged 111 server fps over the last 48 hours, with a low of 94. Buildings, deployables and the rest of the world came to as much as 86,228 entities. At its peak it held 4,175 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include mess around?
The Rust Heatmap lists that mess around fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad brings it up.
What do the server tags on mess around mean?
These are the tags mess around publishes for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp10 (Max players): This server has 10 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join mess around?
Press F1 in Rust to open the console, then enter client.connect 157.85.86.176:23760. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.