Rust HeatmapInfrared · players
IR live Players83,132 Servers11,784 Warm3,852 Fresh wipes · 3h154 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Slav space

Offline 157.85.85.61:20869 checked 5d ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,437
rank
top 69%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:34 UTC17d ago 0 – running 0
Tue 29 Sep, 18:08 UTC28d ago 1 halved by day 1 11 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 545 on average
680 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
452 / 500
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 305 on average
39 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 305 on average
53 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 267 on average
153 / 175
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 263 on average
209 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Slav space?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on Slav space?

Slav space has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 17 days 20 hours ago.

Population

How busy is Slav space?

The last time Slav space was seen was 5 days 1 hours ago, and it is offline now. The average across the last seven days is 0 players.

How does Slav space rank against other Rust servers?

Player hours over seven days put Slav space at #15,437, in the top 69% of ranked servers.

Settings and rules

Which map does Slav space run?

A procedural map of size 3,500 with seed 1029781210, generated by the game, runs on Slav space. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Slav space?

No gather rate appears in the name Slav space. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Slav space run?

Rust network protocol 2634 and build 167781 on Linux is what Slav space runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Slav space online, and how reliable is it?

Offline at the moment: Slav space was last seen 5 days 1 hours ago. 62 of 168 hours up over the last 7 full days, which is 37%. It first appears in Rust Heatmap records on 29 September 2026.

Where is Slav space located?

Nothing about a region comes from Slav space. Rust Heatmap shows the location a server states. It does not look up the machine's location. 157.85.85.61:20869 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Slav space?

The Rust Heatmap lists that Slav space fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Slav space mean?

gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags Slav space publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Slav space?

Enter client.connect 157.85.85.61:20869 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players The slot count is 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.