REDLINE | EU | 2X | PVP | CLANS
Online EU 157.85.85.212:25902 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 10:45 UTC25d ago | 2° | – | running | 0 |
| Sat 3 Oct, 16:18 UTC25d ago | 2° | – | 0.8 days | 0 |
| Sat 26 Sep, 15:19 UTC32d ago | 2° | halved by day 3 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on REDLINE | EU | 2X | PVP | CLANS?
At their busiest, its recent wipes averaged 2 players. 7 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on REDLINE | EU | 2X | PVP | CLANS?
Once a month, with the force wipe, REDLINE | EU | 2X | PVP | CLANS wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 24 days 18 hours ago. The tags list one wipe a month.
Population
How busy is REDLINE | EU | 2X | PVP | CLANS?
Of 40 slots on REDLINE | EU | 2X | PVP | CLANS, 0 are in use right now. A seven-day average of 0 players, with a peak of 1.
How does REDLINE | EU | 2X | PVP | CLANS rank against other Rust servers?
Seven-day player hours place REDLINE | EU | 2X | PVP | CLANS at #14,999, in the top 67% of ranked servers; within Europe it is #2,523.
Rules and settings
Which map does REDLINE | EU | 2X | PVP | CLANS run?
A procedural map of size 3,500 with seed 50000, generated by the game, runs on REDLINE | EU | 2X | PVP | CLANS. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on REDLINE | EU | 2X | PVP | CLANS?
According to its name, REDLINE | EU | 2X | PVP | CLANS has a 2x gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does REDLINE | EU | 2X | PVP | CLANS run?
Rust network protocol 2635 and build 168909 on Linux is what REDLINE | EU | 2X | PVP | CLANS runs. To join, your game must match the protocol; Steam handles the update.
Is REDLINE | EU | 2X | PVP | CLANS online, and how reliable is it?
Right now REDLINE | EU | 2X | PVP | CLANS shows as online. The uptime it reports puts the last restart at about 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 26 September 2026.
Where is REDLINE | EU | 2X | PVP | CLANS located?
The EU tag is how REDLINE | EU | 2X | PVP | CLANS lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 157.85.85.212:25902.
Does REDLINE | EU | 2X | PVP | CLANS run smoothly?
It averaged 137 server fps over the last 48 hours, with a low of 89. Entities peaked at 71,568, counting buildings, deployables and all the rest of the world. Memory use reached 4,454 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include REDLINE | EU | 2X | PVP | CLANS?
2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that REDLINE | EU | 2X | PVP | CLANS fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What do the server tags on REDLINE | EU | 2X | PVP | CLANS mean?
gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it are the tags REDLINE | EU | 2X | PVP | CLANS publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join REDLINE | EU | 2X | PVP | CLANS?
To join by console, open it with F1 in Rust and enter client.connect 157.85.85.212:25902. Or press Launch Rust on this page, which connects you through Steam.